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kris
moon is a talented veteran of seattle's music scene; from promoting
to composing to djing to winning two seattle laptop battles, this
man does it all.
fct:
how long have you been into electronic music?
kris: since about '92-'93. donald glaude and dj delight at the underground,
which was an all ages venue that used to exist in Seattle's university
district. i remember going there for the first time and not even
really knowing what a dj was. I had no idea how this continous stream
of music was coming out of this little booth hung from the ceiling.
instantly intrigued, i was down there every weekend for about a
year. little did i know that i was recieving some serious schooling
from 2 of seattle's best dj's, who both have gone on to bigger and
better things. i remember watching donald in particular quite a
bit. just getting as close to the decks as possible and scoping
his technique. he was always really cool about it, and several years
later when i got to play with him in
Bellingham, it was like a full circle.
fct: who are your main influences?
kris:
influences change all the time; i like to read a lot and take in
as much information as possible. influences come from all over and
tend to happen unexpectedly. technology, science fiction and the
future. music, art and everyday life.
fct: you are the first & only person we've seen to really use
the laptop to its potential as a musical instrument. did you spend
a lot of time thinking about how your computer/software combination
could best be used in a live context, or did your style just manifest
itself over time?
kris: my live style is really dependent on the context in which
the
perfomance is going to happen. if it's chill, then i like to play
sitting down with everyone else and just enjoying myself. but if
i'm playing to a dancefloor, then the performance embraces the energy
of trying to get people to shake their asses. i think in general
people want to see a show. for the laptop battles, i use a mac and
ableton live and just try and make it interesting and dynamic.
fct: what are your goals when you're djing? how about when performing
a live set?
kris: 9 times out of 10 when i'm djing, i'm trying to get people
to dance. whatever it takes is what i do. i make my living playing
top 40 hiphop, but if the kids wanted to hear german techno, that
is what i would be playing. i only have so many records, but i know
how to use them. live sets are so much more personal. you can dj
wax all night and maybe, for whatever reason, it isn't the best
set you've ever played in your life. it's all right, you've forgotten
about it by the time you finish breakfast the next morning. but
playing live, it's an intimate, personal experience.
you've raised your loops since they were just a pattern on your
sequencer and now you get to present them to all of your friends
and beyond. if it's a mediocre experience, or anything less than
stellar, there might be changes you make to your set or your sound
based off of that one experience. i'm definately into cultivating
and developing my live sets over time. it takes at least 4 or 5
different venues/nights/crowds/drinks to determine if you need to
change your work flow or throw your loops/patches away. ultimately,
if i can get people stoked on what i'm doing, i've achieved my goal.
fct:
you've spent a lot of time getting to know seattle's music scene.
are you optimistic about the future?
kris: seattle is really vibrant right now. it's just kind of shimmering
with raw talent. i feel like there is a really strong community
of like-minded artists. the potential for something very unique
and interesting to happen now is huge.
fct: as one of the creators of the 'laptop battle' phenomenon, do
you think it's a fad or do you see people battling 10 years from
now?
kris: there's no going back! now that it's been introduced into
the
culture, it's ineveitable that battles will continue to grow and
evolve over time. just like mc or turntable competions, laptop battles
provide a unique outlet for expression, instead this time, it's
for the producers. battles provide a chance to create outside of
the rigid structure of having to "have records out" in
order to be successful. it's closer to the street and it keeps you
on your toes. the software and hardware are marching onward, getting
crazier and faster all the time. the opportunites for custimization
are almost endless already with programs like max/msp. it makes
sense that the competive spirit of the battles is a necessary component
of future music. processor speed, secret patches and plugins, midi
interfaces, visual elements, all these things are going to change
radically in the near future and it's really about keeping your
chops up, knowing your software and wanting a chance to engage in
a little sonic warfare. |